The Black Pony Entertainment Group

The Black Pony Entertainment Group is an expert entertainment company focused on promoting and organizing events & shows and comprising the Adriatic’s top regional talent in the field.

Visit site: www.blackpony.si or follow them on FaceBook page: www.facebook.com/blackpony.si

Production: Renderspace d.o.o., Slovenia, 2011.


FB application “Sakupi sve Medvjede” (Collect the Bears)

Wrigley Airwaves launched a new FB application for hockey fans as part of their sponsorship for Ice Hockey Club Medveščak from Zagreb, Croatia.

The FB application “Sakupi sve Medvjede” (Collect the Bears) offers the fans of the hockey club an opportunity to collect the stickers with photos of their favourite hockey players and display them in a virtual photo album. When buying a pack of Airwaves gum the buyer receives an unique code which must be applied in the Facebook app to gain seven new virtual stickers. For already collected photos the application offers “For a trade” pile, a virtual marketplace for exchanging stickers with other users of this application. The first 100 players, who fill the album with all the stickers, receive a prize.

Wrigley connects Facebook online channel with offline sales-push activities to promote the brand awareness and attract new customers. The application gathers KHL Medveščak and Wrigley Airwaves fans, who proudly post and share their scores among their friends on internet.

Client: Wrigley Airwaves Croatia

Production: Renderspace d.o.o., Slovenia, 2011

Visit FB application on: www.facebook.com/wrigley.airwaves

 

 


No.Pause Youth Hostel

Concept

The No.Pause YH became the Centre of Urban Culture in Novi Sad after including culture facility and media center to it’s hospitality and touristic services. The culture facility offers public and multimedia area for concerts, jam sessions, art exhibitions, poetry readings, workshops, shows, presentations, conferences, restaurant, club, and internet café-bar with WiFi, all under one roof. No.Pause YH provides space for young people from all around the world to meet, socialize, learn, or share their experiences and opinions. It’s the place where talented young artists represent themselves with their art projects and work.

The design for No.Pause YH corporate identity included: logo, administrative papers, posters, brochures, icons for hostel’s information system, applications on hostel’s equipment, typography, etc.

The No.Pause YH concept represents my graduate work on Academy of Arts in Novi Sad, Serbia.


Eat, play, be SMARTy

 

In the time of rapid technological development and dynamic lifestyle of modern parents, the consequences influencing the correct and proper growth and development of their children are almost inevitable. Children increasingly participate in the process of making family purchasing decisions, which contributes to the fact that marketers have identified them as the target group of the future. This awareness is mostly reflected on the overcrowded shelves in the shopping centres. We can notice a whole range of colourful, dazzling and playful product packaging adjusted and developed just for children. Unusual bottle shapes and kid’s adorable friendly characters on their labels invite children into the world of fun and games. Unfortunately, fun addition is in most cases just a sales promotion hook to sell unhealthy products.

 

 

Concept

The core idea of the SmartyPack bottle is in sustainability. After the product consumption, the bottle becomes a colourful educational toy in various children’s games. The additional play value actually extends the life of the SmartyPack bottle and influences the waste material reduction as well as energy saving. Therefore, the SmartyPack bottle is not just educational; it is also environmentally friendly. It expresses concern for preserving the clean natural environment.

The SmartyPack brand, although temporary at first, describes exactly what it is. The bottle covers important curriculum areas while stimulating the perceptual-motor development of young bodies and minds, creativity, problem-solving and team-working skills during their early childhood. After providing children with a healthy beverage, the bottle becomes a colourful building block in an ever expanding, yet simple construction game. Its symmetrical organic form all the way around creates stability and enables SmartyPack bottles to be linked together easily. It also encourages children to express themselves creatively in a never-ending array of architectural possibilities such as building forts, castles, skyscrapers, rockets or whatever they can imagine.

 

Favourite children’s game – PUZZLE assembly

 

Small balls are integrated into the bottom of the container. They make a sound every time the child shakes it. After the consumption, the bottle can be re-used in children’s music played as a simple instrument or as a hammer in the previous construction game.

 

The bottle caps can be re-used in a child’s game as a mould for making “cookies” in the sand.

 

The SmartyPack bottle is designed to tackle early mathematical development, too. It provides fun opportunities which give children a head start on counting and measuring, shapes and spatial awareness.

 

SmartyPack line extension: SmartyBanas (banana, pineapple), SmartyOzy (orange, peach, apricot and carrot), SmartyStraw (strawberry), SmartyViola (grapes), SmartyBerry (blueberry, raspberry), SmartyGreeny (apple), SmartyVilly (vanilla), SmartyCoco (coconut), SmartyCherry (cherry).

Special thanks

This project was made in collaboration with Damir Čizmok, a freelance architect and interior designer, who made these awesome renders. Fill free to check out his latest work.

ttle caps can be re-use in child’s play as mould for making “cookies” in the sand.


Global warming – Atlantis of the 21st century

Taking part in The One Show College Competition 2007, innovative marketing campaign “Atlantis of the 21st century” encourages the public to recognize the 21st century environmental concerns as crucial to the quality of life around the world.

Concept: A billboard represents the most characteristic landmark of the town in which is it situated (example: Ljubljana Castle, the city’s most striking landmark, Ljubljana, Slovenia). It is attached to the wall of a river canal, in springtime. When level of a river starts to increase, it slowly covers a landscape until it disappears. The view of overflowed home roofs evokes worry. It influences directly on people’s safety concern and action. They become more observed to the 21st century environmental problem and its safekeeping, as they go about their lives. NRDC (Natural Resources Defense Council) was used as client.

The concept idea received Merit Award in Innovative Marketing category, http://www.oneclub.org/os/osc/showcase/?year=2007&id=6135, and was published in the One Show Annual Vol. 29.


The 43rd Golden Pen of Belgrade, The 8th International Biennial of Illustration 2005

Visual identity and print material for The 43rd Golden Pen of Belgrade, The 8th International Biennial of Illustration 2005.


8. International Underwater Film Festival

The International Underwater Film Festival in Belgrade is a unique opportunity to peek into the underwater world, to find out more about it through films, photos, meetings with authors and other underwater adventurers and enthusiasts. As usual, the Festival program encompassed film contest and film revue, underwater photography contest and exhibition, children drawings exhibition, art students’ poster contest and exhibition, lectures, presentations and many other events.


Black’n’White world

Photos were taken with father’s old-school Canon FTb, 1971 camera using black-and-white film.